| About: |
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My name is Jacob Christopher and I enjoy making art for games. I received my B.A. from Full Sail University in April 2009. I have spent the last 5 years studying computer game art. |
| When I was young my primary interests were Lego’s and Video games. I would spend hours designing levels for Sonic the Hedgehog on graph paper or making mechanical things with Lego’s, like trucks, cranes and mechanical arms. I would usually start with something simple and continue adding on to it until I ran out of Lego's. |
| As computer graphics evolved I became more interested in the 3D aspect of games. Unreal was the first PC game I bought, not because of the graphics, but because of the editor it came with. I never completed any of the levels I started because I kept trying new things. I really enjoyed designing levels, turning my ideas into a sort of reality, but it wasn't until recently that I realized that it could become a career. |
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| Interests and Hobbies: |
Cars, car tuning, Top Gear, engineering, rock climbing, video games, computer art, webdesign, computers. |
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| Network: |
Linked In |
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| Friends: |
Carlos Berrios - Character Artist |
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Adam Sullivan - Character Artist |
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Jimm Pegan - Character Animator |
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Brandon Harris - Technical Artist |
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Kendal Nedroscik - VFX/Animator |
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Aaron Hamman - Character Artist |
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Chrstian Feliciano - Environment Artist |
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Jeremy Palka - Animator |
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Tucker Dunlavey - Environment Artist |
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Steve Hoyte - Professional Diver |
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Amy Selleck - Photographer |
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Clifton Monteith - Artist |
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| Portfolios of those I admire: |
The Portfolio of Dan Selleck |
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Rasmus Deguchi - Freelance game art |
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David Finlay: Vehicle artist |
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Thomas Suurland |
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The art of John Wallin Liberto |
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Feng Zhu Design |
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The concept art of James Clyne |
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Art of Chris Brown |
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Ryan Church |
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| Tutorials and Resources: |
3D Total |
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High end 3D |
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Hourences |
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3DBuzz |
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Unreal Developers Network |
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GFXartist.com |
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the-bluprints.com |
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CGTextures.com |
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ImageAfter.com |
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Idrawgirls.com |
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| Community Forums: |
Epic Games Forums |
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Polycount |
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ConceptArt.org |
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ZBrushCentral |
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Valve Developer Community |
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Game-Artist.net |
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GameArtisans.org |
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Beyond Unreal |